AI Insights · Timothy · October 2021
Top 5 Educational Games in Africa: Q3 2021 Performance
A look at the top 5 educational games in Africa for Q3 2021, highlighting trends in downloads, revenue, and active users on a unified platform.
In Q3 2021, the top 5 educational games in Africa showcased varied performance metrics across downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these trends.
Lingokids - Play and Learn saw a consistent weekly revenue, peaking at $7.4K in late June. Weekly downloads fluctuated, reaching a high of 15.1K in late July and dropping to 5.8K by early September. Active users showed a mix of peaks and troughs, starting at 25.9K in late June and stabilizing around 27.4K by the end of September.
Reading Eggs - Learn to Read experienced a steady increase in weekly revenue, peaking at approximately $7.4K in mid-September. Downloads peaked at 8.8K in mid-August before declining to 2.9K by the end of September. Active users showed a similar trend, peaking at 42.5K in mid-August and decreasing to 31.4K by the end of the quarter.
HOMER: Fun Learning For Kids had a relatively stable weekly revenue, with minor fluctuations, peaking at $1.5K in late June. Downloads remained low throughout the quarter, peaking at 239 in late June. Active users also saw a gradual decline from 868 in late June to 445 by the end of September.
KidloLand Toddler & Kids Games demonstrated steady weekly revenue, peaking at $1.2K in mid-September. Downloads fluctuated, peaking at 1.5K in early August, and active users remained relatively stable, peaking at 2.5K in early August and ending the quarter at 2.2K.
Keiki Learning games for Kids had consistent weekly revenue, peaking at $845 in mid-September. Downloads peaked at 1.7K in late August before dropping to 224 by the end of September. Active users saw fluctuations, peaking at 1.5K in late August and ending the quarter at 640.
For more detailed insights, visit Sensor Tower.